Tag Archives: Cult Game

Carnival, Arcade

The classic 1980 arcade game, Carnival, was developed by Gremlin Industries (not to be confused with Gremlin Graphics) – an American company – and manufactured by Sega in 1980. It’s a funfair-themed game where the aim is to shoot moving targets while conserving your limited supply of ammunition for as long as possible.

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Cybernoid II: The Revenge, ZX Spectrum

The sequel to Raffaele Cecco‘s 1987 Spectrum hit Cybernoid is more of the same devilishly difficult flick-screen shooting fun.

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Cliff Hanger, Commodore 64

Written by James Day and initially published by New Generation Software in 1984, Cliff Hanger is a Wild West-themed game based on the popular ‘Looney Tunes‘ cartoon Wile E. Coyote and the Roadrunner.

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Heretic II, PC

Heretic II is the de-facto sequel to Heretic, developed by Raven Software and published by Activision in 1998. It is a third-person fantasy action game that uses a modified version of the Quake II engine.

Heretic II sees the return of Corvus in a new adventure in the land of Parthoris. Upon arriving in Parthoris Corvus discovers that the town has been swept with a mysterious plague, so he sets out to investigate. He soon wishes he hadn’t as he discovers that he too is infected, so embarks on a quest to cure himself. This takes him through a variety of different environments, all filled with dangerous traps and monsters.

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Hexen II, PC

Hexen II is the direct sequel to Hexen and uses a modified version of the Quake engine to create the game world. It was developed by Raven Software, published by id Software and distributed by Activision on PC CD-ROM in 1997.

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Hexen: Beyond Heretic, PC

Hexen is the 1995 MS-DOS-based sequel to Heretic and is another fantasy-themed first-person shooter utilising the Doom engine. Or at least: a modified version of the Doom engine. It was again developed by Raven Software and published by id Software, and John Romero once again acted as producer of the game.

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Heretic, PC

Heretic is a fantasy first-person shooter that uses a modified version of the Doom engine. It was developed by Raven Software and published by id Software for PC MS-DOS in 1994. John Romero acted as producer on the game (and on the sequel, Hexen).

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Super Turrican 2, Super Nintendo

This sequel to Super Turrican was again created by German developer Factor 5 and was published by Ocean Software for the Super Nintendo in 1995.

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Mega Turrican, Megadrive/Genesis

Mega Turrican is a Megadrive/Genesis-exclusive remake of the famous run-and-gun shooter which was popularised on the Commodore 64 by Rainbow Arts and later ported to other systems. This version was developed by Factor 5 (as were all of the later ports) and published by Data East in North America and Sony Imagesoft in Europe in 1994.

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Super Turrican, Super Nintendo

Super Turrican is an enhanced conversion of the original Turrican, created by German developer Factor 5 and published by Seika/Hudson Soft in 1993.

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