An early attempt at a vertical shoot ’em up by Derek Brewster, Starclash was published by Micromega for the ZX Spectrum in 1983.
Category Archives: Systems
Video gaming systems.
Con-Quest, ZX Spectrum
Con-Quest is a 1986 ZX Spectrum release from Mastertronic, created by the inimitable Derek Brewster.
In it you play a character called Oscar who has just inherited a large castle. The castle isn’t vacant though – it’s full of the evil minions of the demon Grell, who you must evict.
Haunted Hedges, ZX Spectrum
Haunted Hedges is Derek Brewster‘s early ZX Spectrum ‘adaptation’ of Pac-Man, released by Micromega in 1983.
The Curse of Sherwood, ZX Spectrum
The Curse of Sherwood is a 1987 action/adventure game from the prolific programmer/designer Derek Brewster.
Star Trek, ZX Spectrum
Star Trek, released by Mikro-Gen in 1983, is designer and programmer Derek Brewster‘s first commercial game.
Kentilla, ZX Spectrum
Kentilla is a text adventure – with graphics – released on the ZX Spectrum by Micromega in 1984. It was written by the prolific (back then) Derek Brewster.
Codename MAT II, ZX Spectrum
Codename MAT II is the sequel to Derek Bewster‘s acclaimed space combat game. It was published by Domark in the UK in 1985.
Codename MAT, ZX Spectrum
Derek Brewster‘s Codename MAT (Mission: Alien Termination) is what I would call a ‘Star Trek’ game, with a liberal ‘borrowing’ of elements from Star Raiders. It was published in 1984 by Micromega.
Velnor’s Lair, ZX Spectrum
Velnor’s Lair was Derek Brewster‘s first commercial text adventure, and – as text adventures go – it is an excellent one.
Jasper, ZX Spectrum
Derek Brewster‘s Jasper is a decent platform game from the early days of the ZX Spectrum. It was first published by Micromega in 1984.
Jasper himself is a yellow mouse, and his raison d’etre in life is: making it home across 22 screens of obstacles.