Tag Archives: Versus

Castlevania: The Adventure ReBirth, Nintendo Wii

It’s a remake of Castlevania: The Adventure – originally released for the black and white Game Boy – except this time it’s been changed to look and play like something of a cross between an X68000 and a Super Nintendo Castlevania game. It could also be mistaken for a Castlevania arcade game. But it isn’t any of those.

Castlevania: The Adventure ReBirth is a WiiWare game for the Nintendo Wii. It was released only through the WiiWare service for a number of years. At the time of writing, I don’t think it’s currently available to buy and play anywhere legally, which is a pity because it’s superb.

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Castlevania Judgment, Nintendo Wii

Released for the Nintendo Wii by Konami in 2008, Castlevania Judgment is a 3D fighting game developed by Eighting. It was the first beat ’em up in the Castlevania series, and it remains the last one, too (at the time of writing).

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Godzilla: Destroy All Monsters Melee, GameCube

Godzilla: Destroy All Monsters Melee on the GameCube was developed by Pipeworks Software and published by Infogrames, under their Atari label, in 2002. The GameCube and Xbox were the only consoles to get this game, although the handheld Game Boy Advance got a version too.

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Soulcalibur II, GameCube

The Soulcalibur series is a line of classic arcade fighting games, created by Namco and their dedicated development team, “Project Soul“. And this is a conversion of Soulcalibur II – from arcade to GameCube – first published in 2003.

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Super Smash Bros. Melee, GameCube

Super Smash Bros. Melee is a classic GameCube-exclusive fighting game, developed by HAL Laboratory and published by Nintendo in 2001. It is the sequel to HAL‘s 1999 Nintendo 64 game, Super Smash Bros. It features an array of historical Nintendo characters, taken from a range of classic Nintendo games, and it pits them against each other in a dynamic fighting arena.

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The Simpsons Wrestling, PlayStation

The Simpsons Wrestling is the crossover wrestling game you never wanted nor asked for, but were curious to see how it turned out. Developed by Big Ape Productions and published by Fox Interactive in 2001, it is a game that could’ve been really good fun, but instead turns out to somewhat average.

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Super Smash Bros., Nintendo 64

Developed by HAL Laboratory and released exclusively for the Nintendo 64 in 1999, Super Smash Bros. is a ground-breaking cross-over fighting game featuring many of Nintendo‘s most famous characters, duelling it out to the death!

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Soulcalibur, Dreamcast

The Dreamcast version of Soulcalibur is an enhanced port of the 1998 arcade game by Namco. It was released worldwide in 1999 and features “ten new characters” and enhanced new graphics.

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Soulcalibur, Arcade

After the arcade game, Soul Edge in 1996, and the PlayStation conversion of that game in 1998 (called “Soul Blade” in the West), came Soulcalibur in 1999. It was made available in arcades first, as a two-player cabinet, and did reasonably good business.

The basic storyline is about a group of fighters battling it out for possession of a mystical sword called “The Soul Edge“.

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Soul Blade, PlayStation

Released in December 1996 in Japan, and in 1997 in North America and Europe, Soul Blade is the PlayStation port of Namco‘s Soul Edge arcade fighting game – the predecessor to the Soulcalibur series.

Soul Edge was a pioneering early attempt at using Motion Capture in a fighting game – for the realistic animation of the combatants – and it had quite an impact on fighting game fans when it was first released.

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