Tag Archives: simulation

No Second Prize, Atari ST

No Second Prize is a 3D motorbike racing game from German developer and publisher Thalion, with mouse controls and an emphasis on fun, rather than realism.

Which suits me, because realism in these games can really become a problem when all you want to do is complete one lap of the course without crashing, but can’t seem to be able to do that.

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Track & Field, Arcade

Konami‘s 1983 arcade hit Track & Field broke new ground with its button-bashing gameplay.

It also broke a fair few cabinets along the way, with arcade machine operators having to repair the buttons on machines quite often, to keep them operative (and therefore earning money). A broken Track & Field machine was no good to anyone, and people tend to get carried away and hit too hard when playing this game.

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Top Spin, XBox

PAM Development‘s 2003 release, Top Spin, was the moment when tennis games came of age and went full 3D.

From Match Point on the ZX Spectrum, via Super Tennis on the Super Nintendo, to this… Arguably the pinnacle of all modern tennis games.

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World Class Leaderboard, Commodore 64

World Class Leaderboard on the Commodore 64 is one of my favourite games of all time, but I’m not really much of a golf fan. This goes some way to demonstrating just how GOOD this game is.

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