Tag Archives: guns

Judge Dredd, Amiga

The 1990 version of Judge Dredd, developed by Random Access and published by Virgin Games, is a frustrating and barely playable platform action game that is hamstrung by restrictive game mechanics.

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Judge Dredd, Atari ST

The Atari ST version of the 1990 Judge Dredd game from Virgin Games is pretty much identical to the Amiga version – and the 8-bit versions – which means that it’s another failed attempt to bring the famous 2000AD comic character to life in a video game.

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Judge Dredd, ZX Spectrum

This second attempt at a Judge Dredd game on the Spectrum was developed by Random Access (the development team at The Sales Curve) and published by Virgin Games in 1990, although there is some debate about how widespread the game’s release actually was.

Was the game even properly released, or was it cancelled and some copies leaked out? Few people seem to have had a copy and it only recently turned up on game preservation sites. There were reviews in most of the major magazines at the time, although this doesn’t indicate whether the game was released or not.

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Nemesis the Warlock, Amstrad CPC

Creative Reality developed and Martech published this adaptation of the famous 2000AD comic character, Nemesis the Warlock, in 1987. It is a simple platform action game where the aim is to kill as many Terminators as possible in order to open up the exit to the next level.

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Nemesis the Warlock, ZX Spectrum

The ZX Spectrum version of Nemesis the Warlock was developed by Creative Reality and published by Martech in 1987. And it is another relatively poor adaptation of a classic 2000AD comic character.

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Nemesis the Warlock, Commodore 64

Nemesis the Warlock was developed by Creative Reality and first released by Martech in 1987. It is based on the 2000AD comic character of the same name, although the connection is tentative to say the least.

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Judge Dredd, ZX Spectrum

Melbourne House‘s Judge Dredd on the ZX Spectrum was released slightly later than the 1986 Commodore 64 version, coming out in early 1987. It was again programmed by Australian software company Beam Software, and it plays similarly to the C64 original. That is: it’s a bit of a travesty.

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Judge Dredd, Commodore 64

This 1986 adaptation of Judge Dredd – the infamous cop of the future who debuted in 2000AD comic – was developed by Beam Software and published by Melbourne House, and it’s a bit of a travesty to be honest.

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Rogue Trooper, ZX Spectrum

Rogue Trooper on the ZX Spectrum was developed by Design Design and published by Piranha in 1986. It was the first showing in a video game of the blue-skinned soldier of the future, from 2000AD comic, and it is not a bad game at all. In fact: Rogue Trooper on the Speccy was probably the first decent video game to feature a character from 2000AD, as all the previous ones had been terrible.

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Zombi, ZX Spectrum

Ubisoft‘s point-and-click Dawn of the Dead rip-off originally came out for the Amstrad CPC in 1986, and this ZX Spectrum version followed four years later, in 1990. It was converted by a three-man team: Geoff Phillips, Colin Bradshaw-Jones, and S. Chance and is a faithful recreation of the Amstrad original, with the same clunky controls and zombie-bashing combat.

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