Tag Archives: 8-bit

Gridrunner, VIC-20

Jeff Minter‘s original 1982 VIC-20 version of Gridrunner is not a bad game overall. It’s a simple Centipede variant fought on a basic grid background, with sprites zipping all over the place and insects trying to get the better of you by destroying you before you can destroy them.

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Andes Attack, VIC-20

Andes Attack was the first commercial game release from Jeff Minter and Llamasoft, and it was of course a clone of an arcade game (Defender). Andes Attack was first released in 1982 for the VIC-20 and did reasonable business, in spite of it not actually being very good.

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Wallie Goes to Rhymeland, Commodore 64

Wallie Goes To Rhymeland is the third and final game in the “Wallie” series, designed and programmed by Andrew Challis, with graphics by his sister, Claire. The game was first published by Interceptor Software in 1984 for the Commodore 64 and it is mostly forgotten now. Which is a pity because the game has some charm; it was made by a brother and sister team, and it also brought joy to the lives of everyday gamers back in the mid-Eighties.

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Trollie Wallie, Commodore 64

Released by Interceptor Software in 1984, Trollie Wallie is a scrolling platform game featuring a weird mouth on legs, called “Wallie“. It’s actually the sequel to Wheelin’ Wallie which came out through Interceptor earlier that same year.

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Wheelin’ Wallie, Commodore 64

Wheelin’ Wallie is a side-scrolling Pac-Man-like game where the aim is to eat dots along a course that scrolls from left to right, while trying to avoid the many hazards being thrown at you.

You play as “Wallie“, a disembodied head floating on a wheel than rolls on the ground. Collision with any object loses you a life, as does falling down a hole in the ground. You can trundle left and right as the screen automatically scrolls, and you can also move Wallie‘s head up and down, and that’s about it. Moving objects sometimes fly across the screen and must be avoided at all costs.

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Nobby the Aardvark, Commodore 64

Nobby the Aardvark was the final Commodore 64 release for Thalamus – a company that made its name on the system – way back in 1993. It’s a fun platform/maze game with an energetic lead character and was developed by Genesis Software, with Thalamus producing.

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Heatseeker, Commodore 64

Heatseeker is a weird platform action game, written by Paul O’Malley and published for the Commodore 64 by Thalamus in 1990. It’s probably one of the strangest games I’ve ever played, and it has to be said that the game does suffer a little because of that. It’s so unconventional as to be borderline playable.

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