Sweevo’s World is an isometric adventure/puzzle game developed and published by Gargoyle Games in 1986. The initial release was for 48K Spectrums although an enhanced version for the Spectrum 128K, called Sweevo’s Whirled, was also released later.
Tag Archives: ZX Spectrum
Alien, ZX Spectrum
Developed by Concept Software and published by Argus Press in 1984, this adaptation of the classic 1979 film, Alien, is arguably the first serious video game based on the Alien series (I certainly wouldn’t describe the Atari 2600 version of Alien as ‘serious’).
Metagalactic Llamas: Battle at the Edge of Time, ZX Spectrum
Ported by Chris Clark of Salamander Software and first published in 1984, Metagalactic Llamas: Battle at the Edge of Time is a straightforward conversion of the VIC-20 original, but with a couple of tweaks here and there.
Continue reading Metagalactic Llamas: Battle at the Edge of Time, ZX Spectrum
Traxx, ZX Spectrum
The ZX Spectrum version of Jeff Minter‘s Traxx was published through Quicksilva in 1983. It was written by Salamander Software for Llamasoft and, to be honest, it’s not a very good game at all.
Matrix: Gridrunner 2, ZX Spectrum
Published by Salamander Software in 1984 the Spectrum conversion of Jeff Minter‘s Matrix: Gridrunner 2 is a decent enough game, with non-flickery graphics and responsive controls. The conversion was coded by Shaukat Ali Tenquist, who kindly commented below to let us know.
Laser Zone, ZX Spectrum
The Spectrum version of Llamasoft‘s Lazer Zone was programmed by Chris Clark for Salamander Software and first published by Quicksilva in 1983. It’s a fairly decent shoot ’em up, with a tricky dual gun mechanic to get your head around.
Headbanger’s Heaven, ZX Spectrum
Headbanger’s Heaven was apparently written for the ZX Spectrum first and later ported to the VIC-20. The Spectrum version first came out in 1982 and is a pretty poor game, but with interesting character graphics and somewhat professional presentation.
City Bomb, ZX Spectrum
City Bomb is a conversion of the super-simple Llamasoft VIC-20 bomber game, Blitzkrieg, to the ZX Spectrum. It was first released in 1982.
The Dark, ZX Spectrum
The Dark is a rare first-person shooter on the humble ZX Spectrum, written by Russian coder Oleg Origin. It was originally released under the title of Quake in 1997, and was then re-worked and re-released by the original author as The Dark in 2016.
Stunt Car Racer, ZX Spectrum
The ZX Spectrum version of Geoff Crammond‘s classic Stunt Car Racer was converted by Pete Cooke, the same guy who programmed the brilliant Amstrad version. It was published by Micro Style in 1989 and came in 48K and 128K versions. The 128K version obviously had more features and that’s the version I’m showing here.