Simply called Golf, this 1989 Game Boy title is a conversion of Nintendo‘s classic 1984 Nintendo Entertainment System game and gives a fantastic round of putting and driving on Nintendo‘s humble little handheld.
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Super Mario Land 2: 6 Golden Coins, Game Boy
There have been quite a lot of excellent 2D Mario games over history, which makes the Game Boy Super Mario Land series easy to overlook. All three Super Mario Land games, however, are stunning and unique ‘best-in-class’ examples of what the Game Boy is actually capable of – ie. shifting lots of sprites around the screen, smooth scrolling, great sounds and perfectly responsive controls.
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Liquid Kids, Arcade
Liquid Kids is a bizarre-but-fun platform game by Taito, first released into video game arcades in 1990.
Automania, ZX Spectrum
Automania – developed by Chris Hinsley for Mikro-Gen in 1984 – is the first ever appearance of the character Wally Week.
VVVVVV, PC
Terry Cavanagh‘s VVVVVV is an extremely smart-but-simple platform/indie game that feels a lot like a Commodore 64 game from the ’80s, although it was actually released in 2010.
Track & Field, Arcade
Konami‘s 1983 arcade hit Track & Field broke new ground with its button-bashing gameplay.
It also broke a fair few cabinets along the way, with arcade machine operators having to repair the buttons on machines quite often, to keep them operative (and therefore earning money). A broken Track & Field machine was no good to anyone, and people tend to get carried away and hit too hard when playing this game.
Mario & Luigi: Superstar Saga, Game Boy Advance
Mario & Luigi: Superstar Saga on the Game Boy Advance is a brilliant mix of platforming and level-grinding.
The ‘twist’ in this game is that you control both Mario and Luigi simultaneously during the game, and can switch between each character – or use them in tandem – to solve certain puzzles.
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Lock ‘n’ Chase, Arcade
Yes, Data East‘s classic 1981 arcade game does feature a policeman called “Stiffy”. The other three are called “Scaredy”, “Smarty” and “Silly”. And together the four of them chase you – a thief – whose mission it is to collect the coins in the maze, and any other treasure that appears, before escaping.
Monty On The Run, Commodore 64
Created by Pete Harrap and published by Gremlin Graphics in 1985, Monty On The Run is the sequel to Wanted: Monty Mole, and a real step up in quality from the first game, in terms of satisfying platform action.
Super Tennis, Super Nintendo
Still my favourite tennis game of all time. On any system.
Super Tennis on the SNES is so good; so much fun to bend shots around the net; such a good balance between cartoony-ness and realism, that it is always a joy to revisit.