By the time Pentagram came out in 1986, famous development and publishing house – Ultimate Play The Game – had been sold off to US Gold. How much of Pentagram was therefore down to Ultimate‘s designers, and how much was down to US Gold‘s programmers, is still a matter for debate. Most likely, Pentagram was a construct of US Gold, with Ultimate providing only the initial ideas, graphics and game engine (the famous Filmation Engine).
Tag Archives: Filmation Engine
Alien 8, ZX Spectrum
The original ZX Spectrum version of Alien 8 was first released in 1985, not long after Knight Lore had already blown the world away with its incredible isometric graphics and characteristic gameplay.
Knight Lore, Famicom Disk System
Knight Lore for the Famicom Disk System was developed by Tose Co. Ltd. for Jaleco with the blessing of its original creators, Rare. It was published only in Japan in 1986.
Knight Lore, MSX
The MSX version of Knight Lore was developed by Tose Co. Ltd. for Jaleco and published in Europe and Japan in 1985.
Knight Lore, Amstrad CPC
The Amstrad CPC version of Ultimate‘s famous Knight Lore is the best-looking version, in my opinion.
Knight Lore, BBC Micro
Legendary developer Ultimate Play The Game gave good support to the BBC Micro, releasing many of their iconic games on the platform.
Gunfright, ZX Spectrum
Another isometric action adventure from Ultimate Play The Game, this one with a Wild West theme.
Gunfright was first released in 1985 and uses the Filmation II Engine as first seen in Nightshade.
Nightshade, ZX Spectrum
Nightshade is an isometric action adventure, released by Ultimate Play The Game for the ZX Spectrum in 1985.
Knight Lore, ZX Spectrum
Knight Lore by Ultimate Play The Game, first released for the ZX Spectrum in 1984, changed the way games were viewed, and played at the time.
Alien 8, Amstrad CPC
The famous Ultimate ZX Spectrum game, converted skilfully to the Amstrad CPC and eclipsing the original in the process. More colour – less slowdown! 🙂