The final Mega Man game on the Nintendo Game Boy was Capcom‘s 1994 release Mega Man V, and it is arguably the best in the series.
Tag Archives: conversion
Mega Man IV, Game Boy
The fourth Game Boy Mega Man game – Mega Man IV – was published by Capcom in 1993 and continues the tradition of this tough, but highly playable, run and gun series.
Mega Man III, Game Boy
Both Mega Man II and Mega Man III were published in 1992. Capcom was really knocking them out for the Game Boy in the early 1990s.
Mega Man II, Game Boy
A 1992 Game Boy conversion of a 1988 Nintendo Famicom game, Mega Man II is a cut-down version of the original.
Mega Man: Dr. Wily’s Revenge, Game Boy
In essence: a cut-down version of the first Mega Man game, but with graphics made to fit the monochromatic Game Boy. First published in 1991 by Capcom.
Kokotoni Wilf, Commodore 64
Of the three versions of Kokotoni Wilf released by Elite Systems, the Commodore 64 version is arguably the worst.
Kokotoni Wilf, Amstrad CPC
Compared to the Spectrum original, Amstrad Kokotoni Wilf is pretty ugly. The developers have chosen a dark blue background with green caves, and the odd splash of colour in the (very flickery) sprites and landscape decorations. The graphics are very poor in my opinion.
Qix, PC
The 1989 PC MS-DOS conversion of Taito‘s classic arcade game Qix was programmed by the Alien Technology Group and is excruciatingly difficult. At least: that’s what I found.
Ghouls ‘N Ghosts, Atari ST
The Atari ST conversion of Ghouls ‘N Ghosts is pretty ugly.
Ghouls ‘N Ghosts, ZX Spectrum
Software Creations made this Ghouls ‘N Ghosts conversion for US Gold in 1989. It has to be said that it resembles the original only superficially.