Konami‘s Frogger was released into video game arcades in 1981 and was an instant hit with gamers.
The basic premise of Frogger is to guide a hopping frog over a road and a river, to reach a safe haven on the other side.
Konami‘s Frogger was released into video game arcades in 1981 and was an instant hit with gamers.
The basic premise of Frogger is to guide a hopping frog over a road and a river, to reach a safe haven on the other side.
The Intellivision console has a very good conversion of Konami‘s arcade hit Super Cobra, courtesy of Parker Brothers.
Konami‘s Super Cobra was released into video game arcades in 1981. It not only uses the same hardware as Konami‘s hit game Scramble, but it also borrows many of its gameplay features.
Namco‘s Galaga – the sequel to Galaxian – came out in 1981 and was an immediate hit with gamers.
Gone were the days of Space Invaders and rigid attack patterns – the baddies in Galaga danced around the screen; made circles, and flew around in distinct and fluid attack patterns. It was new and it was revolutionary!
Gorf is an early arcade shooter that feels like a poor relative to many of its peers of the time.
It borrows most of its features from other games (one wave is actually called “Galaxians” although I do believe that the developers properly licensed it from Namco) and doesn’t bring anything new to the table in terms of gameplay, but it did pioneer one thing. And that is: in the use of synthesised speech. Gorf was one of the earliest video games to use it (and although clear, it is quite robotic).
Tempest, by Dave Theurer, is one of the first ever ‘tube shooters’. It was released by Atari in 1981.
You control a spider-like yellow craft that walks along the edge of a 3D playfield, often taking the form of a cylindrical tube. You shoot bullets down the tube at enemies that are rising upwards to get you. Thus the name ‘tube shooter’.
Designed by Ed Logg and Dona Bailey, Centipede is a superfast fixed-screen shoot ’em up from the arcades of 1981.
Yes, Data East‘s classic 1981 arcade game does feature a policeman called “Stiffy”. The other three are called “Scaredy”, “Smarty” and “Silly”. And together the four of them chase you – a thief – whose mission it is to collect the coins in the maze, and any other treasure that appears, before escaping.
Scramble was the first ever side-scrolling shoot ’em up, coming out in arcades in 1981.
It was certainly one of the earliest colour video games, and was a big hit for developer Konami and distributor Stern Electronics.
Qix is an early Taito arcade game – first released in 1981 – and featuring gameplay that requires the player to section off areas of the screen using a marker that can draw lines on the playfield.