Tag Archives: Iconic

Lode Runner, Commodore 64

The Commodore 64 conversion of Lode Runner was a member of the original Broderbund releases of 1983 , with designer Doug Smith being ably assisted by Dane Bigham in this instance.

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International Lode Runner Day

In celebration of the late Doug Smith‘s iconic platform game I’m going to be publishing a series of screenshots of twelve (count ’em) different versions of Lode Runner, in a single day. Today, in fact.

We could call today “International Lode Runner Day”. 🙂

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Dragon Warrior, NES

Developed by Chunsoft and released for the Famicom by Enix in 1986, Dragon Quest was a landmark moment in video game history.

Dragon Warrior is the American NES release of Dragon Quest, translated into English and tweaked here and there (I say “tweaked here and there” but the US version had battery back-up saves and the Japanese version used password saves, so there was a big difference there), and released by Nintendo in 1989. These grabs are from the later North American English language release.

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Questprobe 3: Human Torch and The Thing, ZX Spectrum

The third and final Questprobe adventure game, released by Adventure International in 1985.

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Questprobe 2: Spider-Man, ZX Spectrum

The second Questprobe adventure game – featuring Spider-Man – is just as difficult as The Hulk, and only marginally more entertaining.

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Questprobe 1: The Hulk, ZX Spectrum

Text adventures, with graphics and complex command parsers, were very popular back in the early days of home computing.

You would sit there, typing instructions into a fantasy world on your computer, climbing imaginary trees, and walking imaginary north. It was all “imaginary” because you had to have an imagination to play these games. Your average moron with no imagination would never play a text adventure, like they would never read a book. Because they cannot read the text and construct a world in their imagination.

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