Wizball is a really easy game to play. You just have to know how to play it…
Tag Archives: Cult Hit
Frontier: Elite II, Atari ST
While all the other space exploration and combat games on 16-bit home computers flail around in their own mucky diapers, Frontier: Elite II makes a mockery of everything else in its class by not only being a staggering piece of programming, but also a damn fine, playable game too.
Xevious, Arcade
Namco‘s groundbreaking Xevious gave you a ship (the Solvalou) that could fire both a laser at flying targets and drop bombs on ground targets. Two fire buttons… Innovative in arcades in 1982.
Moon Patrol, Arcade
Moon Patrol is an early colour arcade shooter, released by Irem in 1982.
It was distinctive because you drove a vehicle, at the bottom of the screen, and had to jump over craters and obstacles, as well as shoot aliens in the sky. So you are keeping an eye on the road, while at the same time shooting enemies flying above you. This was a neat innovation at the time and earned Irem some respect.
Zaxxon, Arcade
Sega‘s Zaxxon is an early arcade shooter that broke the mould. It was first released in 1982.
Galaga, Arcade
Namco‘s Galaga – the sequel to Galaxian – came out in 1981 and was an immediate hit with gamers.
Gone were the days of Space Invaders and rigid attack patterns – the baddies in Galaga danced around the screen; made circles, and flew around in distinct and fluid attack patterns. It was new and it was revolutionary!
Tempest, Arcade
Tempest, by Dave Theurer, is one of the first ever ‘tube shooters’. It was released by Atari in 1981.
You control a spider-like yellow craft that walks along the edge of a 3D playfield, often taking the form of a cylindrical tube. You shoot bullets down the tube at enemies that are rising upwards to get you. Thus the name ‘tube shooter’.
Centipede, Arcade
Designed by Ed Logg and Dona Bailey, Centipede is a superfast fixed-screen shoot ’em up from the arcades of 1981.
Battle Zone, Arcade
Atari‘s 1980 hit Battle Zone was one of the first ever video games to use 3D polygonal vector graphics to represent the playfield.
It’s a tank game, and you’re basically hunting down tanks, flying saucers, and other baddies. Shooting them before they can shoot you.
Phoenix, Arcade
Phoenix is another great vertical shoot ’em up from the golden age of video gaming. It was developed by Amstar Electronics of Arizona and manufactured by Centuri in 1980, and featured even more progressive gameplay than Space Invaders and Galaxian.