Released into arcades in 1986, Atari‘s Super Sprint was remarkable because the cabinet had three steering wheels, thus could accommodate up to three people playing simultaneously.
Tag Archives: Single-Player
Tau Ceti, Amstrad CPC
I wrote quite a bit about the original ZX Spectrum version – because it’s so good – but this 1986 Amstrad version of Tau Ceti is possibly even better than the original…
Tau Ceti: Special Edition, ZX Spectrum
Tau Ceti: Special Edition is an updated, enhanced version of the original game, released for 128K Spectrums in 1987.
The Special Edition contains a number of new features that make playing Tau Ceti easier and more well-rounded.
Tau Ceti, ZX Spectrum
Published by CRL Group in 1985, Tau Ceti was programmer Pete Cooke‘s breakthrough game. ‘Breakthrough’ in that it was just completely brilliant and ahead of its time, and ultimately: influential.
Choplifter, Apple II
Dan Gorlin‘s classic 2D action game, Choplifter, originated on the Apple II in 1982, courtesy of Brøderbund.
Ai Senshi Nicol, Famicom Disk System
Translating into English as “Love Warrior Nicol“, Ai Senshi Nicol is an obscure Konami shoot ’em up, released for the Famicom Disk System in 1987. It has, to date, never been released outside of Japan.
Otocky, Famicom Disk System
Otocky is a cute and colourful side-scrolling shooter with a unique and interesting take on the subject. It was developed by SEDIC for ASCII Corporation and first published in 1987.
You see, rather than firing bullets, you throw balls at enemies to destroy them. And you can throw the balls in eight directions, so in effect you can shoot at enemies behind you (and above and below you) too.
WorldRunner, Famicom Disk System
Known in its native Japan as Tobidase Daisakusen, in America as 3-D WorldRunner, and other territories as The 3-D Battles of WorldRunner – I’m sticking with the simpler and more familiar WorldRunner for this website.
WorldRunner is a third-person running and jumping game where you’re sprinting into the screen and must avoid hitting oncoming objects or falling into pits. It starts off easy but quickly gets very challenging. By stage two you’ll be tearing your hair out…
Knight Move, Famicom Disk System
Designed by the same guy who created Tetris (Alexey Pajitnov), Knight Move is a weird kind of puzzle game, with a bouncing chess piece knight who can only move in that funny ‘L’ shape that a knight moves in a real game of chess.
The knight must collect hearts by landing on top of them on the same square on the board.
The Mysterious Murasame Castle, Famicom Disk System
Known in its native Japan as Nazo no Murasame Jō, The Mysterious Murasame Castle is an action adventure released by Nintendo for the FDS in 1986.
It came not long after the first Zelda (also released on the Famicom Disk System) and uses many Zelda gameplay elements in its design, except with a ‘Feudal Japan’ style setting.
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