Tag Archives: running

Chuckie Egg, MSX

The MSX version of Chuckie Egg was produced by A&F Software and released in 1984.

Graphically, the use of colour in this version is strange, but at least Henhouse Harry (the main character in Chuckie Egg) benefits from some extra colour. His animation is a bit stunted though. Harry moves around quickly enough, and the controls are very responsive, so running and jumping feels good – as it’s meant to in Chuckie Egg.

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Chuckie Egg, Commodore 64

The Commodore 64 version of A&F‘s Chuckie Egg retains the style and structure of the ZX Spectrum original‘s platforms and ladders, but goes for a chunky Henhouse Harry character sprite. Like in the Atari 800 version: the oversized Harry looks a bit ridiculous, but moves around well enough.

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Chuckie Egg, PC

The 1989 MS-DOS conversion of Chuckie Egg plays okay, but I’m not sure what is going on with those graphics. They’re horrible!

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WorldRunner, Famicom Disk System

Known in its native Japan as Tobidase Daisakusen, in America as 3-D WorldRunner, and other territories as The 3-D Battles of WorldRunner – I’m sticking with the simpler and more familiar WorldRunner for this website.

WorldRunner is a third-person running and jumping game where you’re sprinting into the screen and must avoid hitting oncoming objects or falling into pits. It starts off easy but quickly gets very challenging. By stage two you’ll be tearing your hair out…

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Fire Rock, Famicom Disk System

Fire Rock is an obscure-but-interesting platform game that was released for the Famicom Disk System in Japan in 1988.

The game features a jittery main character who jumps and climbs around a cave-like environment.

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Monty On The Run, Famicom Disk System

Now this is a weird one… Monty On The Run (aka Monty no Doki Doki Daidassou) is a bizarre Japanese conversion of a famous British platform game. It was released by Jaleco in 1987 and bears little resemblance to the classic original.

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