Tag Archives: handheld

Eye of the Beholder, Game Boy Advance

The Game Boy Advance version of the classic RPG, Eye of the Beholder, was developed by Pronto Games and first published by Infogrames in 2002. While it does follow the basics of the original, is it considerably different in many respects. It’s also a relatively poor conversion overall.

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Warlocked, Game Boy Color

Warlocked is a neat handheld Real-Time Strategy (RTS) game, developed by British company Bits Studios and published by Nintendo for the Game Boy Color in 2000. Unfortunately, due to “poor sales”, it was only ever released in North America.

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Super Ghouls ‘N Ghosts, Game Boy Advance

The Game Boy Advance version of Super Ghouls ‘N Ghosts is a handheld adaptation of the classic Super Nintendo game from 1991, and it is a brilliant one too. It first came out in 2002 through Capcom.

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Shining Force: Resurrection of the Dark Dragon, Game Boy Advance

Shining Force: Resurrection of the Dark Dragon is a 2004 handheld remake of the Megadrive/Genesis game Shining Force: The Legacy of Great Intention. It features an expanded plot, three new playable characters, three new battles and various other tweaks to the gameplay.

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Super Hunchback, Game Boy

Developed by Ocean Software and first published in 1992, Super Hunchback is a sequel to the Hunchback games that were successful in the mid 1980s (which were all based on the arcade game, Hunchback, by Century Electronics).

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Ristar, Game Gear

Ristar on the Game Gear is a reduced-size version of the classic Megadrive/Genesis platform game by Sega. It was first released for Sega‘s handheld console in 1995.

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Alex Rider: Stormbreaker, Game Boy Advance

Alex Rider: Stormbreaker is an isometric action/stealth/fighting game, based on the 2006 film Stormbreaker, where you play as teenage spy Alex Rider who is recruited by MI6 to investigate a shady individual called Herod Sayle. The game was created by Razorback Developments and published by THQ in the same year as the release of the film.

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Planet of the Apes, Game Boy Advance

The Game Boy Advance version of Planet of the Apes is somewhat different, visually, to the Game Boy Color version, although it is basically the same game underneath. Graphically, the GBA version goes for a “digitised”, more realistic look, which I don’t think is as appealing as the pure 2D drawn look of the GBC version. It makes the game look more like an early ’90s Amiga game, which I think dates it significantly.

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Planet of the Apes, Game Boy Color

Planet of the Apes for the Game Boy Color was developed by Torus Games/Visiware and was first published by Ubisoft in 2001. It is based on the 1968 film of the same name, which in turn was based on the 1963 book by Pierre Boulle. Actually, to be more accurate, the game follows the plot of the 1970 sequel, Beneath the Planet of the Apes, more closely than it does the first film, where Brent (played by James Franciscus) crash-lands on a post-apocalyptic Earth on a rescue mission to find Taylor (Charlton Heston), and eventually finds himself held prisoner in an underground city run by telepathic humans.

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Mario & Luigi: Partners in Time, Nintendo DS

Developed by AlphaDream and first published by Nintendo in 2005, Mario & Luigi: Partners in Time is the second game in the Mario & Luigi series and the prequel/sequel to the excellent Mario & Luigi: Superstar Saga. The plot of the game is completely unrelated to its predecessor, though.

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