Tag Archives: jumping

William Wobbler, Commodore 64

Tony Crowther‘s 1985 release, William Wobbler, is somewhat controversial among critics and fans… Some love it; some hate it. Actually, let me re-phrase that: most people hate it… And (rather infamously) the leading Commodore 64 magazine of the time (Newsfield’s Zzap!64) gave it a hard time, and it pretty much sank without a trace.

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Out On A Limb, Commodore 64

I read on a forum recently someone saying that the Commodore 16 version of Out On A Limb “smashed” the Commodore 64 version. LOL. This – I can confirm – is a load of old b*llocks – the C64 version is clearly better on all fronts

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Out On A Limb, Commodore 16/Plus4

Out On A Limb is a Jack and the Beanstalk-inspired platform game published by Anirog Software in 1984.

It is probably best known on the Commodore 64, but a Commodore 16 version also exists and it is fondly-remembered by fans.

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Auf Wiedersehen Monty, Commodore 16/Plus4

Although Auf Wiedersehen Monty is seen as a weak link in the classic Monty Mole series by some people, I’ve always very much liked it.

I liked the ideas; I liked Monty‘s new jump animation; I liked the variety.

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Auto Zone, Commodore 16/Plus4

An original C16/Plus4 release from Players Software, first published in 1987, Auto Zone is a side-scrolling, car-driving platform game where you drive a small buggy from right to left across four different stages, trying to survive to the end.

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Mr. Puniverse, Commodore 16/Plus4

Written by Tony Kelly and published by Mastertronic in 1986, Mr. Puniverse is a platform maze game with a satisfying jump mechanic, and is also the sequel to Big Mac.

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Big Mac, Commodore 16/Plus4

Written by Tony Kelly and published by Mastertronic in 1985, Big Mac is a highly frustrating platform/puzzle game with an interesting jump mechanic and some nice graphical effects, and is the predecessor to the much better Mr. Puniverse.

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Trailblazer, Commodore 16/Plus4

Shaun Southern‘s Trailblazer – I’m reliably informed – originated on the Commodore 16; not the Commodore 64 (on which it is probably better-known).

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Kikstart, Commodore 16/Plus4

Shaun Southern‘s Commodore 16 version of his hit bike game, Kikstart, is somewhat different to the original Commodore 64 version.

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