Developed by Graphic State and published by Majesco/THQ in 2002, Dark Arena is a first-person shooter set in a futuristic environment where you are the only survivor of a team sent in to neutralise a bunch of Genetically-Engineered Organisms (GEOs) inside a top secret training facility.
Tag Archives: First-Person Shooter
Back Track, Game Boy Advance
When I first played Back Track, my instincts screamed at me that this was a terrible game. The graphics are messy; the enemies look awful; the explosions have a really bad horizontal raster-style visual effect; health packs are called “Band-Aids“; the weapons are unimpressive; the draw distance is masked with a solid black shadow, which is disconcerting; the environments appear flat, empty and uninteresting, and the premise of the game – to rescue kidnapped humans from inside tubes – doesn’t seem very exciting. BUT… I persisted with it and found Back Track to actually be quite absorbing and challenging, when I eventually got into it.
Serious Sam Advance, Game Boy Advance
Serious Sam Advance is a handheld version of Croteam‘s infamous first-person shooter, Serious Sam: The First Encounter. It was developed by Climax Entertainment and published by Global Star (a subsidiary of Take-Two Interactive) in 2004.
James Bond 007: Nightfire, Game Boy Advance
James Bond 007: Nightfire on the Game Boy Advance was developed by JV Games and published by Electronic Arts in 2003 (in North America), and 2004 (in Europe). It is a single-player only first-person shooter, in which you play as the fictional British spy, James Bond.
Continue reading James Bond 007: Nightfire, Game Boy Advance
Duke Nukem Advance, Game Boy Advance
Released exclusively for the Game Boy Advance in 2002, Duke Nukem Advance was developed by Torus Games and published by Take-Two Interactive, and is a first-person shooter in the infamous Duke Nukem series, with its own unique story, and using graphics and characters borrowed from Duke Nukem 3D.
Turok: Dinosaur Hunter, Nintendo 64
Turok: Dinosaur Hunter is a first-person shooter, developed by Iguana Entertainment and published by Acclaim for the Nintendo 64 console and Microsoft Windows. It was initially released in 1997 in North America and Europe.
Doom, 3DO
The beleaguered 3DO port of id Software‘s classic Doom is often referred to as “the worst port of Doom” by fans of the game, but it’s actually not a bad conversion at all. Yes: it is relatively slow, compared to other Doom ports, and yes: the game runs in a reduced-size window, but it still plays pretty well and does have its plus points.
Gunbuster, Arcade
Gunbuster is a lightgun-based First-Person Shooter (FPS) for up to four players, first distributed into arcades by Taito in 1992. It was released as “Operation Gunbuster” in North America and as “Gun Buster” in Japan.
Doom, Sega Saturn
The Sega Saturn port of Doom was developed by Rage Software and distributed by GT Interactive in 1997. Like the PlayStation version (on which this port is based) it contains both Ultimate Doom and Doom II, but is a little disappointing in terms of performance and presentation.
Doom, Sega 32X
The Sega 32X port of id Software‘s Doom was developed and published by Sega of America in 1994. While the game doesn’t run in a full window (there’s a permanent border around the screen, probably to keep the frame rate up, which is unfortunate), it is an otherwise very good conversion, with smooth movement and decent controls.