Need For Speed: Carbon is the fourth and final Need For Speed game released for the GameCube (after Underground, Underground 2, and Most Wanted). It was again developed by “EA Black Box” and published by Electronic Arts. This time in 2006.
Tag Archives: chasing
Need For Speed: Most Wanted, GameCube
Need For Speed: Most Wanted is the third Need For Speed game released for the GameCube. It was developed in collaboration between EA Black Box and EA Canada, and was first published by EA Games in 2005.
Chase HQ, Sega Master System
The Sega Master System version of Taito‘s classic Chase HQ was first released in 1991, and it is a relatively poor approximation of the ground-breaking arcade game.
Chase HQ, ZX Spectrum
There’s no doubting that Ocean Software‘s 1989 Spectrum conversion of Taito‘s classic Chase HQ is impressive. Programmed by John O’Brien, with graphics by Bill Harbison, and sound by Jonathan Dunn, this 8-bit chase game really pushes the Spectrum to its limits, and puts pretty much every other third-person driving game on the Speccy to shame, with its amazing road movement and exciting gameplay.
Chase HQ II, Megadrive/Genesis
The Megadrive/Genesis exclusive, Chase HQ II, was developed by ITL Co., Ltd. and published by Taito in 1992. It is an enhanced, multi-vehicle adaptation of the classic 1988 arcade game, with similar gameplay to its parent.
Super Chase HQ, Game Boy
Super Chase HQ is the second version of Taito‘s classic arcade driving game, Chase HQ, that was released for the original Nintendo Game Boy. It was first released in 1994, and you’d expect it to be much better than the disappointing first Game Boy Chase HQ, which came out in 1990, but…
Chase HQ, Game Boy
There are two versions of Taito‘s classic arcade driving game, Chase HQ, available for the original Game Boy, and this is the first one – developed by British company Bits Studios and first released in 1990 in North America and 1991 in Japan.
Chase HQ, PC Engine
The PC Engine version of Taito‘s classic car chase game, Chase HQ, is pretty decent. It was ported by Daiei Seisakusho for Taito , and is reasonably accurate, although it’s not quite as good as the arcade original itself. No surprises there, really, because the PC Engine (or the North American TurboGrafx-16 counterpart) is a small 8-bit console that was known for punching above its weight, but it wasn’t able to perform miracles.
Super Chase HQ, Super Nintendo
Super Chase HQ is an enhanced port of the classic Taito driving game, Chase HQ. It appeared in arcades first, under the title “Super Chase: Criminal Termination” and was ported to the Super Nintendo by Taito themselves and first released in 1993. Like its arcade counterpart it is a single-player only game.
Super Chase: Criminal Termination, Arcade
Super Chase: Criminal Termination was first released into arcades by Taito in 1993, followed soon after by a Super Nintendo version called “Super Chase HQ“. It is an enhanced sequel to the classic Chase HQ, and Special Criminal Investigation, and features viewpoints that change, depending on where you are in the game, and what vehicle you’re driving. In fact, this moving camera feature has been so well implemented by the developers that it really enhances the dynamism of the exciting car-chase gameplay.