Doug Smith‘s famous platform game, Lode Runner, was first released on the Apple II in 1983.
Tag Archives: platform game
International Lode Runner Day
In celebration of the late Doug Smith‘s iconic platform game I’m going to be publishing a series of screenshots of twelve (count ’em) different versions of Lode Runner, in a single day. Today, in fact.
We could call today “International Lode Runner Day”. 🙂
Dynamite Dan II, ZX Spectrum
The sequel to the hit platform game Dynamite Dan, Dynamite Dan II: Dr. Blitzen and the Island of Arcanum is more than just a cheeky update of the first game – it is much bigger, much more involving, and much, much more varied.
Dynamite Dan, ZX Spectrum
Rob Bowkett‘s 8-bit platform game became an instant hit on the ZX Spectrum when it first came out in 1985.
Dynamite Dan had groundbreaking graphics (for the time) and was seen as a “Jet Set Willy-beater” by some. One thing is for sure: it had (still has) a lot of character. Especially in the main sprite of Dan.
Mappy-Land, NES
Mappy-Land is a console-only sequel to Namco/Midway‘s 1983 arcade classic, Mappy. It was first released on the NES in Japan in 1986, then much later in North America in 1989.
Hercules, Commodore 64
Steve Bak‘s insane-but-fun platform game, Hercules, was first released on the Commodore 64 by Interdisc in 1984. By “insane” I mean: the game is deliberately deceptive to the point of driving the player to insanity! 🙂
H.E.R.O., Commodore 64
The Commodore 64 version of John Van Ryzin‘s 1984 classic H.E.R.O. plays just as good as the Atari 2600 original, although the graphics are a little messier.
H.E.R.O., Atari 2600
John Van Ryzin‘s popular H.E.R.O. (Helicopter Emergency Rescue Operation) first made its appearance on the Atari 2600 (aka Atari VCS), via Activision, way back in 1984.
Strider II, Megadrive/Genesis
Strider II is a console-only sequel to the great Capcom arcade game of 1989. It was developed by British company Tiertex and published by U.S. Gold in 1990. A Sega Megadrive version followed later in 1992.
Krusty’s Super Fun House, Super Nintendo
Krusty’s Super Fun House was developed by Fox Williams and Audiogenic and was published on the Super Nintendo in 1992 by Acclaim.
The game is a single-player platform puzzler, with you – as Krusty – directing small rats to an extermination area at the end of various obstacles. Each level is a puzzle, and a certain number of rats must be exterminated to win.