Tag Archives: eggs

Adventure Island, Game Boy

Thankfully this is an adaption of Adventure Island II on the NES/Famicom, rather than a port of the original Adventure Island. I say “Thankfully” because the original Adventure Island was nothing more than a port of the Sega‘s 1986 arcade game, Wonder Boy, and Adventure Island II on the NES/Famicom was a step towards something a bit more substantial. Which is what we’re getting here.

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Adventure Island II, NES/Famicom

Adventure Island II is the sequel to Adventure Island, although whereas the first Adventure Island was an adaptation of the Wonder Boy arcade game, this second title in the series is an original game in its own right and features a number of improvements over the first Adventure Island. Adventure Island II was developed by Now Production and first published by Hudson Soft in 1991.

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Adventure Island, NES/Famicom

Hudson Soft‘s Adventure Island on the NES/Famicom is an adaptation of Sega‘s Wonder Boy arcade game, although subsequent Adventure Island games were original titles and the series went on to become a relatively popular ‘spin-off’ in its own right. Adventure Island was initially released in Japan in 1986, then in North America 1988, and finally in Europe in 1992.

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Repton 3, Archimedes

The Acorn Archimedes version of Repton 3 is an excellent port of the 8-bit BBC Micro original, with enhanced graphics, responsive controls and a raft of extra levels not seen in the original. From what I can tell it was the only part of the Repton series that was ported to the Archimedes, which is fine because it’s probably the best game in the series.

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Joust 2: Survival of the Fittest, Arcade

Joust 2: Survival of the Fittest is the sequel to the arcade classic, Joust, and was developed and manufactured by Williams Electronics in 1986. John Newcomer was again the lead designer of the game.

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Clockwork Knight 2, Sega Saturn

Developed and published by Sega in 1995, Clockwork Knight 2 (aka Pepperouchau’s Adventure) is the sequel to Clockwork Knight, which was released the previous year. It’s a Saturn exclusive platform game with gameplay similar to its predecessor, but with a number of changes and additions.

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Repton 3, BBC Micro

Repton 3 – first released by Superior Software in 1986 – was designed and written by Matthew Atkinson; not Repton‘s original designer, Tim Tyler. Thankfully Repton 3 reverts back to the formula that made the first Repton game so successful, with a series of password-accessible, time-limited levels, split into three data files (prelude, toccata, and finale).

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Repton 2, BBC Micro

The sequel to the classic BBC digging/puzzle game, Repton, Repton 2 was again designed and coded by Tim Tyler and published by Superior Software in 1985. Unfortunately this second game in the series is not quite as good as its predecessor, in my opinion.

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Repton, BBC Micro

Repton for the BBC Micro is a classic digging/puzzle/maze game written by Tim Tyler and published by Superior Software in 1985. The game is usually described as a Boulder Dash derivative, and while it’s true that its author was influenced by Chris Gray and Peter Liepa‘s classic game, he hadn’t played it before he wrote Repton – he’d reportedly only read a review about the game in a magazine. Repton is sufficiently different to Boulder Dash to stand on its proverbial own two feet, but the similarities are obvious and drawing comparisons is unavoidable.

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Wonder Boy, Arcade

Developed by Escape (who would later become Westone), Wonder Boy is a straightforward run-and-jump-left-to-right-to-reach-the-goal platform game featuring a blonde-haired, semi-naked cave-boy who is trying to rescue his girlfriend, Tina, from the clutches of the “The Dark King”.

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