This 1988 sequel to Dan Dan: Pilot of the Future was again developed by Gang of Five and published by Virgin Games.
Tag Archives: jumping
Dan Dare: Pilot of the Future, ZX Spectrum
Developed by Gang of Five in 1986, Dan Dare: Pilot of the Future is a simple run-and-gun platform shooter based on the famous character from Britain’s famous science fiction comic, Eagle.
Inside Outing, ZX Spectrum
The ZX Spectrum conversion of Michael St. Aubyn‘s Inside Outing was programmed by Pamela Roberts with graphics by Mike Smith.
Inside Outing, Commodore 64
The Commodore 64 version of Inside Outing features graphics by the game’s original designer – Michael St. Aubyn – although the coding itself was done by Timedata/Pamela Roberts.
Inside Outing, Amstrad CPC
Inside Outing is an interesting isometric action/adventure game initially published by The Edge in 1988. It was designed by Michael St. Aubyn and converted to a number of different platforms, with this Amstrad version being the original.
Karnov, Arcade
Karnov is a side-scrolling, run-and-gun platform game, developed and manufactured by Data East in 1987.
Tales of the Arabian Nights, Commodore 64
Interceptor Software‘s Tales of the Arabian Knights was the first game I ever played on a real Commodore 64, back in 1984.
Wrangler, Atari ST
Another great “hidden gem” on the Atari ST – Wrangler, developed by Magnetic Fields and published by Alternative Software in 1988.
Wrangler a strange isometric puzzle game, with you playing the role of a robotic cowboy called “Glint Eastwood” (groan), and who must patrol various levels, collecting a required number of coloured tiles in order to shut down some alien gates. It’s a difficult game to explain, but is quite easy to play when you get the hang of it, and also quite compelling.
Pentagram, ZX Spectrum
By the time Pentagram came out in 1986, famous development and publishing house – Ultimate Play The Game – had been sold off to US Gold. How much of Pentagram was therefore down to Ultimate‘s designers, and how much was down to US Gold‘s programmers, is still a matter for debate. Most likely, Pentagram was a construct of US Gold, with Ultimate providing only the initial ideas, graphics and game engine (the famous Filmation Engine).
Alien 8, ZX Spectrum
The original ZX Spectrum version of Alien 8 was first released in 1985, not long after Knight Lore had already blown the world away with its incredible isometric graphics and characteristic gameplay.