Tag Archives: David Biggs

Duke Nukem Advance, Game Boy Advance

Released exclusively for the Game Boy Advance in 2002, Duke Nukem Advance was developed by Torus Games and published by Take-Two Interactive, and is a first-person shooter in the infamous Duke Nukem series, with its own unique story, and using graphics and characters borrowed from Duke Nukem 3D.

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Doom II, Game Boy Advance

The Game Boy Advance port of id Software‘s classic first-person shooter sequel, Doom II, was developed by Torus Games and first published by Activision in 2002. Unlike the first Doom on the GBA this port doesn’t use the original Doom engine, but instead uses the Southpaw Engine, that was designed for native use on the GBA and has been used in a number of other games. Torus Games had to therefore recreate all the levels from scratch for this port, and I have to say that they did a great job.

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Carmageddon TDR 2000, PC

Also known as “Carmageddon: Total Destruction Racing 2000” or “Carmageddon 3: TDR 2000” in North America, Carmageddon TDR 2000 was not developed by the same team who made the first two Carmageddon games, but an Australian developer called Torus Games. As you might have worked out from the game’s title, it was originally released in the year 2000.

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