Tag Archives: Atari Inc.

Phoenix, Atari 2600

Taito‘s 1980 arcade hit, Phoenix, was converted to the Atari 2600 by Michael Feinstein and John Mracek and first published in February 1983 by Atari. Although it is a decent attempt at bringing the arcade version to the 2600, it still falls short of the original. I’d say that it’s still one of the better fixed-screen shooters on the VCS, though.

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Berzerk, Atari 2600

Berzerk is a conversion of the 1980 Stern Electronics arcade game of the same name. It was ported to the Atari 2600 by Dan Hitchens for Atari, Inc., who also published it. Atari 2600 Berzerk was first released in 1982.

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Pac-Man, Atari 2600

The Atari 2600 version of Namco‘s classic Pac-Man is notorious for being terrible… And it is truly rubbish… The animation of Pac-Man himself is awful, the ghosts flicker horribly*, the transition from a vertical maze to a horizontal one has not been well-handled, and the general all-round authenticity of the game is highly questionable…

*= Which is why I’ve chosen to alter some of these grabs, to give a better representation of the game, as seen on-screen.

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Star Wars: Return of the Jedi, Arcade

Based on the 1983 film of the same name, Atari‘s Return of the Jedi was first released into arcades in 1984, and the game uses 2D, rasterized graphics, instead of vector-based graphics, like the Star Wars arcade game does.

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Choplifter, Atari 5200

The Atari 5200 version of Choplifter – first published by Atari, Inc. in 1984 – is more or less identical to the Atari 8-bit version released for home computers. Which is a little disappointing, as you’d maybe hope that it’d be enhanced in some way.

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Moon Patrol, Atari 5200

Developed and published by Atari, Inc. in 1983, the Atari 5200 conversion of Moon Patrol is an adequate, but hardly ‘dazzling’, port of the classic Irem arcade game.

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Space Invaders, Atari 5200

Playing the Atari 5200 version of Taito‘s classic Space Invaders you can’t help but wonder what the programmer was thinking when he made it. Had he ever played the original Space Invaders, or was he instructed to “make something better” than the original? Because this seems to ignore a few important details from the arcade game…

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