Manic Miner on the Commodore 64 is very close to the ZX Spectrum original, which is fine in my book although at the time I remember magazine critics not liking it because it looked like a Spectrum game. Which I always thought was ridiculous…
Tag Archives: Retro Gaming
Arx Fatalis, PC
Arx Fatalis is a 3D Role-Playing Game developed by French company Arkane Studios and first published by JoWooD Productions in 2002.
Chuckie Egg, Dragon 32
The Dragon 32 version of A&F Software‘s classic Chuckie Egg was released in 1983. And – like all Dragon games – it is decidedly green.
Chuckie Egg, MSX
The MSX version of Chuckie Egg was produced by A&F Software and released in 1984.
Graphically, the use of colour in this version is strange, but at least Henhouse Harry (the main character in Chuckie Egg) benefits from some extra colour. His animation is a bit stunted though. Harry moves around quickly enough, and the controls are very responsive, so running and jumping feels good – as it’s meant to in Chuckie Egg.
Chuckie Egg, Amstrad CPC
Amstrad Chuckie Egg is not bad, but is somewhat let down by flickery graphics and unrefined gameplay.
Chuckie Egg, Atari 8-bit
I’m not sure why Henhouse Harry has been made as large as he is in the Atari 800 version of Chuckie Egg, but he looks ridiculous…
Chuckie Egg, Amiga
Amiga Chuckie Egg is a bit hit and miss. Actually, it’s more ‘miss’ than ‘hit’ in my opinion.
Chuckie Egg, Commodore 64
The Commodore 64 version of A&F‘s Chuckie Egg retains the style and structure of the ZX Spectrum original‘s platforms and ladders, but goes for a chunky Henhouse Harry character sprite. Like in the Atari 800 version: the oversized Harry looks a bit ridiculous, but moves around well enough.
Chuckie Egg, PC
The 1989 MS-DOS conversion of Chuckie Egg plays okay, but I’m not sure what is going on with those graphics. They’re horrible!
Eye of the Beholder III: Assault On Myth Drannor, PC
The third episode in the classic Eye of the Beholder series was not developed by Westwood Studios – as the other two games were – but by publisher Strategic Simulations, Inc. itself, and as a result it doesn’t quite hit the same mark as parts one and two.
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