Tag Archives: isometric

Paperboy II, Megadrive/Genesis

The Megadrive/Genesis version of Paperboy 2 (or Paperboy II, as the title screen shows) is a real surprise, because it seems to be an attempt by developer Tengen to actually create a real sequel to the Paperboy arcade game. This game doesn’t strictly follow the rather lacklustre template of the Mindscape version of Paperboy 2, but instead does its own thing, which IMHO makes it special.

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Paperboy 2, Super Nintendo

Paperboy 2 on the Super Nintendo was developed and published by Mindscape in 1991. And – for some reason – it doesn’t compare to the Megadrive/Genesis version, which I think is superior.

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Paperboy 2, NES/Famicom

The NES version of Paperboy 2 was ported by Eastridge Technology and published by Mindscape in North America only in 1991. It’s a playable game with some good ideas, but is frustratingly difficult to play at times.

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Paperboy 2, Amiga

The Amiga version of Paperboy 2 is pretty much identical to the MS-DOS version, except that the scoring and newspaper count are displayed outside the play area (in the PC version they’re overlaid over the play area), and the water in the game is bluer. The game was first published by Mindscape in 1992.

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Paperboy 2, PC

The sequel to the classic Atari arcade game, Paperboy, Paperboy 2 was developed by Manley & Associates and published by Mindscape in 1991 and only appeared on home systems (it did not find its way into arcades). The game is generally considered to be a bit of a failure overall, although it does have some good ideas in it.

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Clown-O-Mania, Amiga

This obscure isometric action/maze game was published by German company Starbyte in 1989 and is basically a clone of the 1983 Atari 8-bit game Flip and Flop. And it’s not a bad game, even though the title of it doesn’t make sense (it really should be “Clown-O-Rama” or “Clown-Mania” – the use of the “O” in this context doesn’t work in English).

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The Horde, 3DO

Developed by Toys For Bob, Inc. and published by Crystal Dynamics (in North America and Japan) and BMG Interactive (in Europe) in 1994, The Horde is an isometric fantasy action game where you have to defend a village from attacking ‘Hordlings‘ – red gremlin-like creatures that attack in waves and try to eat and destroy everything in the province.

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Magnetron, ZX Spectrum

Magnetron is the sequel to Quazatron and is another interpretation of the classic C64 game, Paradroid, but with an isometric viewpoint. It was first published in 1988 by Firebird Software.

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Quazatron, ZX Spectrum

Quazatron is an isometric action/puzzle game written by Steve Turner of Graftgold and published by Hewson Consultants in 1986. It is essentially a ZX Spectrum remake of Andrew Braybrook‘s Commodore 64 classic, Paradroid.

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