Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Galaga, Arcade

Namco‘s Galaga – the sequel to Galaxian – came out in 1981 and was an immediate hit with gamers.

Gone were the days of Space Invaders and rigid attack patterns – the baddies in Galaga danced around the screen; made circles, and flew around in distinct and fluid attack patterns. It was new and it was revolutionary!

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Gorf, Arcade

Gorf is an early arcade shooter that feels like a poor relative to many of its peers of the time.

It borrows most of its features from other games (one wave is actually called “Galaxians” although I do believe that the developers properly licensed it from Namco) and doesn’t bring anything new to the table in terms of gameplay, but it did pioneer one thing. And that is: in the use of synthesised speech. Gorf was one of the earliest video games to use it (and although clear, it is quite robotic).

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Phoenix, Arcade

Phoenix is another great vertical shoot ’em up from the golden age of video gaming. It was developed by Amstar Electronics of Arizona and manufactured by Centuri in 1980, and featured even more progressive gameplay than Space Invaders and Galaxian.

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Galaxian, Arcade

Galaxian is an iconic video game from the golden age of gaming history.

In fact, Galaxian was Namco‘s response to Space Invaders. It came out in 1979 and enthralled gamers with its hypnotic but brutal gameplay. Which it still does, to this day.

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Old Arcade Shooters Special

I have a fondness for old arcade shoot ’em ups. Particularly the first colour arcade shooters of the early Eighties. Just hearing the sound effects takes me back to my childhood… Playing Space Invaders at the local leisure centre. Galaxian at the video lending library. Phoenix at the seaside…

I’ve covered a few old arcade shooters already on here, but this ‘special’ is meant to fill in a few gaps. Particularly with regards to pioneering video games of the early ‘colour era’ of arcade machines.

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Doom, PC

id Software‘s hit shooter, Doom, blew the roof off the gaming world when it was first released in 1993.

It was the first First-Person Shooter that moved really fast and smoothly, and gave you a real sense of ‘being there’ when you played it.

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