Tag Archives: VIC-20

Commodore VIC-20 games.

Choplifter, VIC-20

The 1982 VIC-20 version of Dan Gorlin‘s Choplifter was coded by Tom Griner for Creative Software, and it has to be said that it is by far the worst version of Choplifter out there.

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Key Quest, VIC-20

Key Quest is considered to be one of the best games ever made for the Commodore VIC-20. It was programmed by Randy Ubillos and David Dixon of Computer Applications, Inc. and released on cartridge in limited numbers* by Micro-Ware in 1983.

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Sword of Fargoal, VIC-20

Written by Jeff McCord of Automated Simulations, Inc. and first published for the expanded VIC-20 by Epyx in 1982, Sword of Fargoal is a simple dungeon-crawling, Roguelike action game where you play an explorer who is searching a series of randomly generated levels for a legendary sword.

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Metagalactic Llamas: Battle at the Edge of Time, VIC-20

The original Metagalactic Llamas: Battle at the Edge of Time first came out for the VIC-20 in 1983. The Commodore 64 version was a later port, in 1984.

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Matrix: Gridrunner 2, VIC-20

Matrix: Gridrunner 2 was confusingly re-titled as “Attack of the Mutant Camels” on the VIC-20 in North America. The suits in charge of this re-naming fiasco insisted that the title from one of Llamasoft‘s older games be used, instead of “Matrix“.

Well: f*ck them, I’m calling it “Matrix: Gridrunner 2” in light of a lack of some common sense here…

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Abductor, VIC-20

Abductor is an early shoot ’em up from Jeff Minter and Llamasoft; releasing exclusively for the VIC-20 in 1983. The game is a sort of a cross between Galaxian and Defender, except that the aliens swoop down to try to take six arbitrary ‘men’ that you’re protecting. The unfortunate thing is that this idea doesn’t work that well in practise…

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