Tag Archives: scrolling

Thunder Force IV, Megadrive/Genesis

Known in North America as “Lightening Force: Quest for the Darkstar” (shouldn’t that be “Lightning Force“?!), Thunder Force IV was developed and published by Techno Soft for the Sega Megadrive in 1992.

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Thunder Force III, Megadrive/Genesis

Thunder Force III is a shoot ’em up developed and published by Techno Soft for the Sega Megadrive in 1990. It drops the overhead view stages from the first and second games and is entirely side-scrolling, which personally I find a little disappointing.

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Thunder Force II, Megadrive/Genesis

Techno Soft‘s Thunder Force II originally came out for the Sharp X68000 home computer in 1988 and this Megadrive port followed later, in 1989. It’s official title is “Thunder Force II MD” – the ‘MD‘ of course meaning ‘Megadrive‘.

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Aliens: Thanatos Encounter, Game Boy Color

Developed by an Australian company called Wicked Witch Software for Crawfish Interactive, and published by Fox Interactive in 2001, Aliens: Thanatos Encounter is an overhead shooter in the style of Team 17‘s Alien Breed. It was released exclusively for the Game Boy Color.

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Aliens, Arcade

This 1990 arcade game from Konami plays fast and loose with the storyline, locations and situations from James Cameron‘s famous film, Aliens, but is still reasonably enjoyable to play.

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Mama Llama, Commodore 64

Mama Llama is a scrolling action game where you have to protect a family of llamas from attack with a robotic sphere called a “Killdroid” while destroying waves of enemies on a 10×10 grid. It was written by Jeff Minter and first released by Llamasoft in 1985.

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Batalyx, Commodore 64

Written by Jeff Minter at Llamasoft and first published by Ariolasoft in 1985, Batalyx is a compendium of six minigames that can be played in any order. Completing them all must be done within a set time limit in order to beat the game.

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Sheep in Space, Commodore 64

Sheep in Space is a weird horizontal shoot ’em up, written by Jeff Minter and published by Llamasoft in 1984, and featuring a flying sheep who must complete horizontally-scrolling levels by shooting all the available enemies. Sheep in Space has its roots in Defender and Jeff‘s previous game, Ancipital.

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Revenge of the Mutant Camels, Commodore 64

Revenge of the Mutant Camels is the 1984 sequel to Attack of the Mutant Camels and this time you play as a camel who must fight his way through 42 different attack waves. You can choose sequential or random attack waves, but the aim is the same: you must survive through all 42 waves to beat the game.

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