Tag Archives: Richard Frankish

Ghosts ‘N Goblins, Amiga

It has to be said that the Amiga port of Capcom‘s classic Ghosts ‘N Goblins is a damn sight better than the Atari ST version, or any of the other conversions from the 16-bit era. It was developed and published by Elite Systems in 1990 and is as close to the arcade parent as is possible on the Amiga.

Continue reading Ghosts ‘N Goblins, Amiga

Paperboy, Amiga

The 1989 Amiga conversion of Paperboy is better than the Atari ST version of the game, in my humble opinion. The main reason being that it uses most of the screen and thus gives the game a more authentic feel.

Continue reading Paperboy, Amiga

The Adventures of Dr. Franken, Super Nintendo

The Adventures of Dr. Franken is an “enhanced” conversion of the Game Boy game, Dr. Franken. It was developed by Motivetime and published by Elite Systems in Europe and DTMC, Inc. in North America in 1993.

Continue reading The Adventures of Dr. Franken, Super Nintendo

Dirt Racer, Super Nintendo

Dirt Racer is a racing game for the Super Nintendo that uses the Super FX chip to render the 3D graphics, and it has the distinction of being by far the worst game to use Argonaut‘s famous co-processor. The game was developed by Motivetime and published by Elite Systems in 1995.

Continue reading Dirt Racer, Super Nintendo