Tag Archives: Maniac Mansion

Maniac Mansion, NES/Famicom

The NES/Famicom version of Maniac Mansion was developed and published by Jaleco in 1990 and is still worth playing today. It’s a fine port of a great game and translates well enough to Nintendo‘s machine that it arguably plays even better than the C64 original (although many will cry “Sacrilege!” to that).

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Day of the Tentacle, PC

This is the original 1993, VGA, MS-DOS version of Day of the Tentacle, with graphics presented at a fairly low-resolution 320 x 200. They still look great to me though.

Compare this to the high def Double Fine remake of 2018 and there is no contest – the high def version wins every time – although there is still a perverse nostalgic thrill to be had from playing the original VGA version.

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Maniac Mansion, Commodore 64

Released in 1987 for the Commodore 64 and Apple II, Maniac Mansion was the birth of SCUMM (Story Creation Utility for Maniac Mansion), the game engine that defined LucasArts point-and-click adventures for a decade. Actually, back then they were called Lucasfilm Games, and they were breaking new ground in a number of different places.

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Maniac Mansion, Atari ST

The Atari ST does have an excellent conversion of the classic Commodore 64 LucasArts point-and-click adventure, Maniac Mansion on its books.

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Day of the Tentacle Remastered, PC

Day of the Tentaclethe original, classic point-and-click adventure, released by LucasArts in 1993 – was given a high-definition facelift in 2016, courtesy of Double Fine Productions.

And it really gives this game a much-needed re-airing to the general public. Because Day of the Tentacle is too good a game to leave languishing in the recesses of history.

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