Tag Archives: jumping

Daley Thompson’s Decathlon, ZX Spectrum

Daley Thompson’s Decathlon, developed and published by Ocean for the ZX Spectrum in 1984, was possibly the first home computer game to feature a celebrity, and a person of colour, as the star of the game – at least in the UK anyway.

If you don’t know: Daley Thompson is a British Olympic decathlon star, and was a gold medal winner at the 1980 Moscow and 1984 Los Angeles Olympics, and as such was a household name in the UK back when this game was released in 1984. Younger readers might not know who Daley Thompson is, but they really should. Thompson is a legend and has been described as the greatest all-round athlete the world has ever seen. Look him up on YouTube if you want to see his Olympic achievements.

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Gargoyle’s Quest II, NES

The sequel to the intriguing Game Boy game, Gargoyle’s Quest, was first released on the Nintendo Famicom in 1992 by Capcom. It is another spin-off from the successful Ghosts ‘N Goblins series.

Again, you play as Firebrand – the winged demon from Ghosts ‘N Goblins (and Ghouls ‘N Ghosts) – and again it features platforming action, with an interesting ‘fly-and-float’ mechanic.

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Gargoyle’s Quest, Game Boy

This interesting 1990 action adventure platform game is a spin-off from the classic arcade game Ghosts ‘N Goblins.

It features the flying demon character (called Firebrand in English language versions and Red Arremer in the original Japanese version) in the lead role, and who was first seen as an enemy in the Ghosts ‘N Goblins arcade game. That, in itself is quite unusual – getting to play a baddie from an earlier game in a later sequel, and this game is more than just a simple platform game.

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Hydra, Arcade

Hydra is a relatively obscure arcade action game featuring an armed powerboat that is chasing wanted criminals along twisting waterways in order to intercept and recover various stolen artefacts from them.

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Quake III Arena, PC

Quake III took a different route to the previous Quakes – in this one it was all about deathmatching and player versus player arenas. Gone was the single-player, story-driven, puzzle/action side of the game, and in came finely-tuned deathmatch arenas. It’s not called Quake III Arena for nothing…

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Turrican II: The Final Fight, Commodore 64

Turrican II: The Final Fight is the outstanding sequel to the excellent Turrican – a classic run-and-gun platform shooter created by German coder Manfred Trenz. It was originally published by Rainbow Arts for the Commodore 64 in 1991.

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Turrican, Commodore 64

Turrican was written by German coder Manfred Trenz and was first published for the Commodore 64 by Rainbow Arts in 1990. It is a scrolling platform shooter that has similarities to Nintendo‘s Metroid series of games, and also owes a lot to the obscure Data East arcade game Psycho-Nics Oscar.

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Ganbare Goemon Kirakira Dōchū: Boku ga Dancer ni Natta Wake, Super Nintendo

Also known (in English) as: “Go for it! Goemon: The Twinkling Journey – The Reason I Became a Dancer“, this fourth instalment of the much-loved Goemon [Super Nintendo] series is about as crazy, challenging and fun as a video game can be.

Many feel that this final Goemon game on the Super Nintendo is the best in the series, so it’s great that it’s finally been given an (unofficial) English translation. The game follows the same pattern as previously, with isometric exploration sections, interspersed with side-scrolling platform/action sections.

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Toki, NES

Toki is a conversion of the 1989 arcade game by Tad Corporation and it features a jumping ape who can spit bullets at his enemies. It’s a platform game with relatively short levels and occasional boss fights, and it is known for its rock-hard difficulty.

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Toki: Going Ape Spit, Megadrive/Genesis

This 1991 Sega Megadrive conversion of Toki is only loosely-based on the original 1989 arcade game, which is good because the original was much too hard to be fun, and this is more playable.

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