Tag Archives: Andrew Deakin

The Addams Family, ZX Spectrum

The ZX Spectrum version of Ocean Software‘s classic platformer, The Addams Family, was first released in 1992 and was for 128K Spectrums only. The game was programmed by Andrew Deakin, with graphics by Ivan Horn and sound by Jonathan Dunn.

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RoboCop 2, ZX Spectrum

Based on Irvin Kirshner‘s underrated 1990 sequel to RoboCop, in RoboCop 2 you once again take the role of the cyborg cop of the future in order to uphold the law and protect the innocent. RoboCop 2 was developed and published by Ocean Software and released soon after the film came out.

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Combat School, ZX Spectrum

The ZX Spectrum conversion of Konami‘s arcade game, Combat School, was developed and published by Ocean Software in 1987.

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Parasol Stars, Game Boy

Taito‘s brilliant Parasol Stars (aka The Story of Bubble Bobble III) made an appearance on the original black and white Game Boy in 1992, courtesy of Ocean Software. In spite of the lack of colour the game is a faithful conversion of the original game (which first came out on the PC Engine), with cute graphics and wonderful, jolly tunes, and it is sure to bring joy to the heart of anyone who plays it.

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