The 1990 version of Judge Dredd, developed by Random Access and published by Virgin Games, is a frustrating and barely playable platform action game that is hamstrung by restrictive game mechanics.
Tag Archives: Judge Dredd
Judge Dredd, Atari ST
The Atari ST version of the 1990 Judge Dredd game from Virgin Games is pretty much identical to the Amiga version – and the 8-bit versions – which means that it’s another failed attempt to bring the famous 2000AD comic character to life in a video game.
Judge Dredd, ZX Spectrum
This second attempt at a Judge Dredd game on the Spectrum was developed by Random Access (the development team at The Sales Curve) and published by Virgin Games in 1990, although there is some debate about how widespread the game’s release actually was.
Was the game even properly released, or was it cancelled and some copies leaked out? Few people seem to have had a copy and it only recently turned up on game preservation sites. There were reviews in most of the major magazines at the time, although this doesn’t indicate whether the game was released or not.
Judge Dredd, ZX Spectrum
Melbourne House‘s Judge Dredd on the ZX Spectrum was released slightly later than the 1986 Commodore 64 version, coming out in early 1987. It was again programmed by Australian software company Beam Software, and it plays similarly to the C64 original. That is: it’s a bit of a travesty.
Judge Dredd, Commodore 64
This 1986 adaptation of Judge Dredd – the infamous cop of the future who debuted in 2000AD comic – was developed by Beam Software and published by Melbourne House, and it’s a bit of a travesty to be honest.
2000AD Special
2000AD is a famous, British science fiction comic that was first launched in 1977 (26th February 1977 to be precise), and I distinctly remember getting and reading the first issue and being hooked from that moment on. 2000AD pulled no punches, with its hard-hitting fantasy storylines and stand-out characters, and it made a big impression on anyone who read it.