Tony Crowther‘s 1985 release through Quicksilva, Gryphon, is a much misunderstood game. Most people don’t even get past the first stage, because they don’t know what’s going on…
Tag Archives: shoot em up
Loco, Commodore 64
Published by Alligata Software in 1984, Loco is a side-scrolling train-based shooter that is basically a clone of a 1982 Sega arcade game called Super Locomotive.
Suicide Express, Commodore 64
Suicide Express, published in 1984 by Gremlin Graphics, is a spin-off from designer Tony Crowther‘s previous game, Loco. It is a train game in the mould of the classic Sega arcade game, Super Locomotive.
Killer Watt, Commodore 64
Published in 1984 by Alligata Software, Killer Watt is a single-player, side-scrolling shoot ’em up where you fly around a cave blasting light bulbs. It was designed and programmed by Tony Crowther.
Super Locomotive, Arcade
An original arcade release from Sega in 1982, Super Locomotive is a side-scrolling action game where you must guide a train from one station to the next, while at the same time avoiding obstacles and other trains trying to shunt you off the track.
POD: Proof of Destruction, Commodore 16/Plus4
POD: Proof Of Destruction is another decent bullet hell shooter on the C16, and another game designed and programmed by the prolific Shaun Southern.
Continue reading POD: Proof of Destruction, Commodore 16/Plus4
Timeslip, Commodore 16/Plus4
Created by Jon Williams (the guy responsible for the Berks series), Timeslip is an interesting side-scrolling shooter with the screen split into three distinct horizontal sections.
Berks 3, Commodore 16/Plus4
Another Berks game – this one Berks 3 – written by Jon Williams and released in 1985.
Baby Berks, Commodore 16/Plus4
Another Berks game, again released in 1985 and programmed by Jon Williams for CRL Group Ltd.
Baby Berks is very similar to the first Berks, only this time the Berks have become the chasing enemies, and your targets (to shoot) are the Baby Berks that hatch from eggs.