The last Sonic game released for the Megadrive/Genesis; co-developed by British firm Traveller’s Tales and Sega‘s Japanese talent, and sold on cartridge in 1996.
Tag Archives: Sega Technical Institute
Sonic the Hedgehog 3, Megadrive/Genesis
Sonic the Hedgehog and Miles “Tails” Prower return in 1994‘s Sonic the Hedgehog 3 – a game with a new graphical style, and a – thankfully – fixed two-player mode.
Sonic CD, Sega CD
Released exclusively for the Sega CD in 1993, Sonic CD is arguably the best game in the entire Sonic the Hedgehog series. It came out between Sonic 2 and Sonic 3.
Sonic Spinball, Megadrive/Genesis
Developed by Sega Technical Institute and released for the Megadrive/Genesis in 1993, Sonic Spinball is a pinball game featuring Sega‘s famous mascot.
The game took some criticism upon release, although I think it’s a very good game that is still fun to play now. If I had any criticisms it would be that the game is quite hard – at least getting to the later stages – but overall has a satisfying feel to it.
Sonic the Hedgehog 2, Megadrive/Genesis
Released in 1992, one year after the classic Sonic the Hedgehog, Sonic the Hedgehog 2‘s big contribution to the series was the introduction of two-player games of Sonic. It was also a Japanese/American co-production this time, by Sega Technical Institute.
Comix Zone, Megadrive/Genesis
Developed by an American satellite studio of Sega and published for the Megadrive/Genesis in 1995, Comix Zone is a unique and interesting single-player beat ’em up in which battles are fought inside the pages of a comic.