Tag Archives: Cult Game

Choplifter, ColecoVision

I’m not quite sure what’s up with the 1984 ColecoVision version of Choplifter, but the game seems to run faster than any other version I’ve played. Arguably too fast…

Continue reading Choplifter, ColecoVision

Choplifter, Atari 5200

The Atari 5200 version of Choplifter – first published by Atari, Inc. in 1984 – is more or less identical to the Atari 8-bit version released for home computers. Which is a little disappointing, as you’d maybe hope that it’d be enhanced in some way.

Continue reading Choplifter, Atari 5200

Choplifter, Commodore 64

The Commodore 64 version of Choplifter was ported by Dane Bigham and first published by Brøderbund in 1983. While the game is definitely smoother and more playable than the earlier Apple II and Atari 8-bit versions, it’s still not without its problems.

Continue reading Choplifter, Commodore 64

Battletoads, NES/Famicom

Battletoads is a scrolling action game, developed by Rare and published by Tradewest in 1991. It satirises (and takes advantage of the popularity of) the Teenage Mutant Ninja Turtles, and features a group of cartoon toads, called Zitz, Rash and Pimple.

Two of the toads – Zitz and Rash – are on a mission to rescue their third member, Pimple, and Princess Angelica, both of whom have been kidnapped by the evil Dark Queen and taken to her planet. The toads fly to the planet in their spaceship and lower themselves down to the surface using their ‘Turbo Ropes’. From there they begin the fight to free their friends.

Continue reading Battletoads, NES/Famicom

Gods, Amiga

Developed by The Bitmap Brothers and published by Renegade Software for the Amiga in 1991, Gods is a stylised platform game in which you play as Hercules, on a quest to make his way through five large stages, themed with Greek mythological motifs.

Continue reading Gods, Amiga

Starglider, PC

The 1987 PC MS-DOS version of Argonaut Software‘s classic 3D shooter, Starglider, was ported by Realtime Games Software, who did the excellent Amstrad and ZX Spectrum ports. Unfortunately, the game is available only with four-colour CGA graphics, which does diminish the look of the game significantly.

Continue reading Starglider, PC

Starglider, Amstrad CPC

The Amstrad CPC version of Argonaut Software‘s classic 3D shooter, Starglider, was developed by Realtime Games Software, who also coded the excellent ZX Spectrum version. It could be argued that it is even better than the Spectrum version, because it runs faster and also uses more colours in the polygons, although the game does have a smaller cockpit and play window than the Spectrum version.

Continue reading Starglider, Amstrad CPC

Technician Ted: The Megamix, ZX Spectrum

Technician Ted: The Megamix is a special version of the game, created for 128K Spectrums, which contains many more screens than the original release. It’s also been improved visually, and has some new AY-based music. Technician Ted: The Megamix was released by Hewson Consultants in 1986.

Continue reading Technician Ted: The Megamix, ZX Spectrum

Ultimate Qix, Megadrive/Genesis

Released as “Volfied” in arcades, this sequel to the original Qix was re-named Ultimate Qix for its Sega Genesis release in North America in 1991. And – let’s face it – “Volfied” is a crappy name anyway, so it’s no great loss.

Continue reading Ultimate Qix, Megadrive/Genesis