The Nintendo Entertainment System port of Paperboy was developed by Tengen and published by Mindscape in 1988. And it is not a bad conversion, all told. That said: it’s nothing special either. It’s certainly not as good as the excellent Master System version, which was its main competitor in its generation.
Tag Archives: Colourful
Paperboy, PC
The MS-DOS version of Paperboy is surprisingly almost identical to the Amstrad CPC version, even down to the dodgy font used on the information panel at the bottom of the screen.
Paperboy, Amstrad CPC
The Amstrad CPC conversion of Paperboy was coded by Mark Haigh-Hutchinson, with graphics by Paul Walker, and first published by Elite Systems in 1987. Compared to other Paperboy conversions this is a mixed bag of good and badness…
Paperboy, ZX Spectrum
The 1986 ZX Spectrum version of Paperboy is both a nice self-contained attempt at Paperboy on a Spectrum, and also a bit of a joke when compared to other versions of this great game… Let me explain.
Paperboy, Commodore 16/Plus4
Joerg Dierks (of Kingsoft in Germany) wrote the C16/Plus4 version of Paperboy, which was published by Elite Systems, mostly on cassette throughout Europe in 1986.
Paperboy, BBC Micro
The 1986 BBC Micro version of Paperboy was programmed by Andy Williams for Elite Systems, and it is a barely-playable monochrome experience at best. At worst: a forgettable waste of time.
Paperboy, Commodore 64
The Commodore 64 version of Paperboy was written by Neil A. Bate and Chris Harvey and was first published by Elite Systems in 1986.
Q*bert, ColecoVision
The 1983 Parker Bros. release of Gottleib‘s Q*bert was a reasonable success on the ColecoVision.
Miner 2049er, ColecoVision
The ColecoVision port of Bill Hogue‘s pioneering and influential Atari 8-Bit platform game, Miner 2049er, was programmed by Mike Livesay and published by Micro Fun in 1983. It is an excellent game, but it is arguably way too difficult for its own good.
Eliminate Down, Megadrive/Genesis
Eliminate Down is a top-quality single-player, side-scrolling, bullet hell shooter developed by Aprinet and published exclusively for the Megadrive/Genesis by Soft Vision in 1993. The game was only ever released in Japan, but is in English, so is easy to understand. There are fan translation patches available, and those translate the game into Spanish and Dutch.