The Amstrad CPC conversion of Paperboy was coded by Mark Haigh-Hutchinson, with graphics by Paul Walker, and first published by Elite Systems in 1987. Compared to other Paperboy conversions this is a mixed bag of good and badness…
The main game graphics, which use the multi-coloured chunky pixel mode, look fine, but they are unfortunately contained within a postage stamp-sized window that seriously restricts the view of the street and enjoyment of the game. The high score/menu font is also crap and some of the intermission screens are poorly-drawn as well.
The Amstrad CPC port of Paperboy seems a bit half-arsed to be honest. While it does have some playability, the small play window so seriously limits the view of the street that it just seems unfair. Which it of course is.
See also: 10 Best Paperboy Conversions
More: Paperboy on Wikipedia
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