The Game Boy Advance version of id Software‘s Wolfenstein 3D was programmed by Mike Danylchuk for Stalker Entertainment, and published by BAM! Entertainment in 2002. And it is a very good port of the classic first-person shooter.
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Doom, Game Boy Advance
The Game Boy Advance version of Doom was developed by David A. Palmer Productions and published by Activision in 2001. It is a playable and enjoyable version of id Software‘s shooter classic on Nintendo‘s capable handheld.
Quake III Arena, PC
Quake III took a different route to the previous Quakes – in this one it was all about deathmatching and player versus player arenas. Gone was the single-player, story-driven, puzzle/action side of the game, and in came finely-tuned deathmatch arenas. It’s not called Quake III Arena for nothing…