Written by Paul W. Reynolds (the same guy who wrote the classic Krakatoa) and published by Abbex Electronics in 1984, All Or Nothing is an isometric action game where you parachute into an enemy camp on a mission to find and steal their secret plans.
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Infiltrator, Atari 8-bit
Infiltrator is a classic helicopter action game designed and programmed by Chris Gray and published in 1986 by US Gold (in Europe) and Mindscape (everywhere else).
The aim is to fly a chopper (called the Gizmo DHX-3) to an enemy compound, then infiltrate the base on one of three separate missions. Each mission is split into two halves: a first-person flying game, then an isometric stealth/exploration game.
Questprobe 1: The Hulk, ZX Spectrum
Text adventures, with graphics and complex command parsers, were very popular back in the early days of home computing.
You would sit there, typing instructions into a fantasy world on your computer, climbing imaginary trees, and walking imaginary north. It was all “imaginary” because you had to have an imagination to play these games. Your average moron with no imagination would never play a text adventure, like they would never read a book. Because they cannot read the text and construct a world in their imagination.