Released in 1987 for the Commodore 64 and Apple II, Maniac Mansion was the birth of SCUMM (Story Creation Utility for Maniac Mansion), the game engine that defined LucasArts point-and-click adventures for a decade. Actually, back then they were called Lucasfilm Games, and they were breaking new ground in a number of different places.
Tag Archives: Dan Filner
Maniac Mansion, Atari ST
The Atari ST does have an excellent conversion of the classic Commodore 64 LucasArts point-and-click adventure, Maniac Mansion on its books.