Monkey Puncher is a bizarre animal-based strategy game developed by Atelier Double/Taito and published by Event Horizon Software in the year 2000. In it you must train a monkey to become a successful boxer by showing him how to train, by feeding him food, and by praising him when he does good. You don’t actually control the monkey itself, but instead you devise a plan to increase its statistics in the hope that it’ll win matches.
Tag Archives: Atelier Double
Lufia: The Ruins of Lore, Game Boy Advance
Taito’s Lufia series has enjoyed moderate success over a number of platforms and releases over the decades, but this Game Boy Advance release (out in 2002 in Japan, and 2003 in North America – it never got an official European release) is the best game in the series, in my opinion.