Remastered by Nightdive Studios and published by Atari in 2015, Turok: Dinosaur Hunter Remastered is a good example of nostalgia versus reality.
With nostalgia you get a warm, fuzzy feeling about playing the game as kid. How it made you feel, and how certain bits of the game stick in your memory…
With reality, for someone like me, who never played the original before (because there were far more impressive shooters around at the time), there is no nostalgia… Only mild confusion and sheer wonder at gaming’s simpler times.
With a remaster like Turok: Dinosaur Hunter, you get to experience a mid-90s game, with a slightly new patina. Nothing too fancy. But it really shows off the game’s low poly count…
I enjoyed playing through part of this game for a while, but it didn’t have what it takes to make me want to complete it. If I cared about nostalgia – and had some for Turok – then maybe that’d be different.
More: Turok: Dinosaur Hunter on Wikipedia
Steam: Turok Remastered on Steam
GOG: Turok Remastered on GOG.com
Pretty much my feelings. I played the N64 version for the first time in recent years and just didn’t get it. Can’t really understand what it offered to make it stand out at the time, but each to their own. I still remember a fairly bit advertising drive for it at the time, including a few full page spreads in PC Zone if I’m remembering correctly.
As far as remasters go, I like the approach though. Upscale, smooth out the issues, but stand by its original style otherwise.
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