Salamander, MSX

The MSX port of Konami‘s classic arcade shooter, Salamander, was first released in Japan – on cartridge – in 1987. And although it shares the name and certain elements from the arcade game, this is a completely new version of Salamander, with a new storyline, new characters, ships and levels. It is sometimes referred to as “Salamander: Operation X“.

A graphical intro sequence shows the game’s two pilots: Iggy Rock, and Zowie Scott – and their respective ships – and from the main menu you can choose between three play modes: single player; “exchange” play (meaning: players take it in turns to play on their own), and “dual play” (two players playing cooperatively, simultaneously).

The gameplay itself remains relatively close to the original arcade version: you shoot enemies; pick up dropped capsules, and use these to activate ship enhancements along a seven-segment option bar (shown in blue at the bottom of the screen). The bar lights up to show you where the selector is. Pressing the ‘action’ key activates the selected segment, and collecting more capsules moves it further on down the bar. Some power-ups, such the ‘speed up’, can be activated numerous times, while others can only be activated once. When a power-up is maxed-out, a cross will appear on that segment of the option bar. This is all typical “progressive weapon shooter” stuff, pioneered by Konami themselves in the Nemesis/Gradius series.

New to this version of Salamander are ‘E’ capsules, that are dropped by defeated enemies. Collecting fifteen of these will permanently upgrade one of the weapons on the option bar. Another new feature is that the two ships – when playing cooperatively – can combine to create a single, more powerful craft that can utilize extra weaponry. Useful for difficult boss fights (of which there are a number). The levels in this version of Salamander are also considerably longer than those in the arcade version.

Salamander on the MSX also has a number of hidden features that can only be activated by plugging a second Konami game cartridge into port two on the computer. These unlockables are called “Konami Combos“. For example, if you plug Konami‘s Nemesis/Gradius 2 into port two, with Salamander in port one, it will unlock an item called “Crystal Breeze” that is required to get the ‘true ending’ in Salamander.

Overall, this enhanced version of Salamander is a great game and is definitely one of the best ‘bullet hell’ shooters available for the MSX. It’s still worth playing nowadays, and is also worth messing around with in an emulator, by combining multiple Konami cartridge ROMs to see what features you can unlock.

More: Salamander on Wikipedia
More: Salamander on gradius.fandom.com
More: Salamander on YouTube

4 thoughts on “Salamander, MSX”

  1. Wooow! Thanks for this! Super detailed info! Few months ago I reorganized my “ROMs setup” in my PlayStation Classic and added this Salamander to the collection… although I did not pay much attention to it at the time.

    I have this feeling that accompains me for a long time — that I need to play more shmups and less RPGs… But I end putting myself, game after game, in countless hours of grinding and RPG exploration all the time. Oh man.

    Back to Salamander, other one I am really curious to play is the PSX Salamander Deluxe. That one seems to be marvelous too!

    Liked by 1 person

    1. There are some excellent shooters for the MSX – Salamander is one of the best. And the Salamander series as whole is really good. I’ve still got many versions of Salamander to feature yet – I think the PC Engine version may be next.

      You sound like me – I spend far too much time grinding in RPGs when I could have played and written about ten other games instead! Haha. I recently discovered the Dragon Quest remakes on the Nintendo DS and have been putting far too much time into them. At the moment I’m trying to add games that take less time, to give myself more time to play RPGs later. 😉

      Liked by 1 person

      1. What a coincidence! I am playing Dragon Quest too — but I am playing Dragon Quest XI. On the road to the final boss this morning. 80h30m of gameplay. It’s a good game, but the NES and SNES ones are much, much, waaaay more superior and better.

        This one feels like a Dragon Quest but with some LEGO game franchise layers over and over it! It’s not a true Dragon Quest for me.

        Liked by 1 person

      2. I started playing Dragon Quest XI last month, but haven’t been able to give it much time yet. I’m just a couple of hours into it, and am hoping to turn to it again soon. It does look like an amazing game. The last Dragon Quest game I really got into was DQ IX: Sentinel of the Starry Skies on the Nintendo DS, and I think I played that for about two months before writing my article on here. Dragon Quest games do take a serious investment of time, but are generally worth it.

        Dragon Quest IX, Nintendo DS

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