Rollcage is a fast, physics-based racing game developed by Attention To Detail and published by Psygnosis in 1999.
The ‘physics’ side of the game involves driving at breakneck speeds, around various twisting tracks that can be driven in a variety of different ways. Namely: on the walls, and on the ceilings! Yes: Rollcage allows you to defy gravity (or at least mess with it) by driving upside-down inside tunnels – that is: if you can turn that into an advantage by retaining control of your buggy, which isn’t easy.
All the courses and vehicles are modelled using fairly simple 3D graphics, but the lighting effects are atmospheric and the explosions spectacular, so Rollcage looks great. It feels great too. Attention To Detail certainly fine-tuned the handling and as a result they managed to create a game that is playable, as well as blindingly-fast.
The soundtrack – with songs from artists such as Fat Boy Slim and EZ Eollers – is also memorable too.
I remember playing Rollcage a lot back in 1999 and it was fun. It still is, surprisingly enough. Especially the split-screen multiplayer mode. It takes a patient and nuanced player to get the best out of Rollcage, but if you have some skill you’ll manage that.
More: Rollcage on Wikipedia
Dunno how this one passed me by, love these sorts of racers. That said, palette looks a bit on the dark side. Is it that moody in motion?
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It is quite dark and moody. You need darkness for lighting effects to work. 🙂
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