The NES version of Paperboy 2 was ported by Eastridge Technology and published by Mindscape in North America only in 1991. It’s a playable game with some good ideas, but is frustratingly difficult to play at times.
You play as either a paperboy or a papergirl and must deliver newspapers to subscribers on three streets (Easy Street, Middle Road and Hard Way), over three different weeks. If you miss delivering to any subscribers (or damage their houses) then you’ll lose them as a subscriber. And if you lose all your subscribers before the week is out then it’s game over.
A key different between this game and the original Paperboy is the fact that you can throw newspapers either left or right, and you need to make sure you’re delivering in the right direction, depending on the orientation of the street.
As you progress through the game the obstacles that’ll knock you off your bike increase in intensity, and you must avoid collisions at all costs. Which is a tough ask when you see a baby cart (aka a perambulator) hurtling towards you on the sidewalk out of nowhere.
Graphically, the NES version of Paperboy 2 is pretty good, although nothing particularly special. The in-game music is ‘beepy-boopy’ muted jazz – again: nothing special. The gameplay – as I said earlier – is infuriatingly difficult at times. Making it through a seven-day week is a tiring and lengthy process. The game does have passwords that allow you to play the final two weeks and accessing those is the only way to experience some real variation in the game.
More: Paperboy 2 on Wikipedia