Ocean‘s 1983 release of Kong was an unofficial clone of Donkey Kong, and not a very good one at that. Kong was another early ZX Spectrum game I bought and thought was crap, but was entertaining enough for a few hours at least.
Programmed by Paul Owens, Kong does at least clone all four screens from the arcade game, although Kong himself looks fairly ridiculous in this and also doesn’t move much.
The game features some epic colour clash when the fire sprites move around, as they turn everything yellow, like themselves. Even Kong himself.
The cover art for Kong is pre-Bob Wakelin! I’m not sure who painted it. If I find out I’ll add it here. If you know, please comment below.
Poor loading screen too. I think Ocean learned from that and always did decent loading screens in their later games.
Again: nothing to write home about. A lukewarm Donkey Kong clone. Chuck it on the pile with all the rest… 🙂
More: Kong on World of Spectrum
