Amidar, Arcade

Konami‘s 1981 arcade classic, Amidar, is a maze game with a difference.

Rather than moving through a maze (a la Pac-Man), you instead move along the edges of a series of interconnected boxes, trying to ‘paint’ them a different colour (or pick up coconuts, depending on the level). If you manage to paint around all four sides of a box it fills itself in, and the ultimate aim on each level is to fill every box on-screen. Which is not easy because there are a variety of chasing monsters and they are tricky to avoid.

The key to getting anywhere in Amidar is to learn the movement of the enemies. They move ‘deterministically’. Meaning: to set, recognisable patterns. The game calls this “Amidar movement”. Regular enemies are called “Amidar” and these move left and right, and up and down the screen. A single enemy, called a “Tracer” moves around the outside of the maze at the same time. If you watch enemy movement carefully you can avoid them and go about your painting duties. That is, however, until the Tracer has done a certain number of ‘laps’, after which point it starts to chase you.

You do have a ‘jump’ ability to help you, although pressing jump makes the enemies jump – not you. They jump, and you move underneath them. Which is weird, but it works well enough and can save your skin when in a tight corner. You start with only three jumps but can be awarded more.

Another useful thing to remember is that you can attack the Amidar if you colour all four corner boxes in the maze. The Amidar change colour and you have a short space of time in which to touch them to kill them for a bonus.

As the game gets harder the mazes become more complex, and more enemies are added. And if that wasn’t enough, the time it takes before the Tracer starts chasing you reduces – to the point where it only has to do one lap before homing in on you.

Amidar is another classic Konami arcade game that takes a simple idea and turns it into a challenging and compelling video game. And for that it should be fondly-remembered.

More: Amidar on Wikipedia

2 thoughts on “Amidar, Arcade”

Leave a comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.