Super Cobra, MSX

Konami themselves converted Super Cobra to the MSX, which is surprising because it’s missing the infamous ‘colour cycling’ of the arcade original (and all the other conversions). MSX Super Cobra stays distinctly green. And I have to wonder if that is an oversight, or a bug.

The game itself plays well enough. The programmers decided to use a single button to drop bombs and shoot, which makes the game easier.

The mile waypoints in this are in hundreds of miles, not thousands of miles like the arcade game. Not sure why. There don’t seem to be any ‘base’ sections in the landscape either, with the tall concrete walls…

This is a relatively half-baked version in truth. It should have been a lot better – especially from Konami themselves.

More: Super Cobra on Wikipedia

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